Each player has 2 Trait cards, which represents the kind of Meal cards you’ll try to order.
When it’s your turn, you roll the Food Die, and you can choose from the Food Pyramid one Meal card that has a symbol matching the die.
If you roll a food group you don’t want, not to worry! You can either pay for a Meal card with money from Wallet cards in your hand, or you can play Wallet cards for effects that might help you satisfy that craving.
When the Meal cards run out, count up the points on all of the Meals you’ve ordered, and score additional points if you managed to fulfill one or both of your Traits. Whoever has the most points wins the game!